Bringing drama into a virtual stage
Proceedings of the third international conference on Collaborative virtual environments
Embodied interaction in social virtual environments
Proceedings of the third international conference on Collaborative virtual environments
Ages of avatar: community building for inhabited television
Proceedings of the third international conference on Collaborative virtual environments
Rest in peace, Bill the bot: death and life in virtual worlds
The social life of avatars
30 days in active worlds: community, design and terrorism in a virtual world
The social life of avatars
Configuring History: Teaching the Harlem Renaissance through Virtual Reality Cityscapes
Configuring History: Teaching the Harlem Renaissance through Virtual Reality Cityscapes
3D Social Virtual Worlds: Research Issues and Challenges
IEEE Internet Computing
International Journal of Web Portals
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3D Collaborative Virtual Environments CVEs or virtual worlds have been widely used in educational settings for the purposes of simulation and demonstration of scientific concepts, art and historical events that for practical reasons may be complicated in real-life classrooms. This paper describes an experience of recreating a central event in Norwegian history, adoption of Norwegian constitution at Eidsvoll in 1814, in the virtual world of Second Life. The historical building where this event took place was reconstructed and used as a part of an online history course where Norwegian students residing all over the world could meet at Virtual Eidsvoll, play the role of the members of the Constituent Assembly and pass the constitution. Following the description of the experience with the Virtual Eidsvoll project, the authors conclude with a critical discussion of using 3D CVEs for history education, outlining directions for future work.