PRISM-games: a model checker for stochastic multi-player games

  • Authors:
  • Taolue Chen;Vojtěch Forejt;Marta Kwiatkowska;David Parker;Aistis Simaitis

  • Affiliations:
  • Department of Computer Science, University of Oxford, UK;Department of Computer Science, University of Oxford, UK;Department of Computer Science, University of Oxford, UK;School of Computer Science, University of Birmingham, UK;Department of Computer Science, University of Oxford, UK

  • Venue:
  • TACAS'13 Proceedings of the 19th international conference on Tools and Algorithms for the Construction and Analysis of Systems
  • Year:
  • 2013

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Abstract

We present PRISM-games, a model checker for stochastic multi-player games, which supports modelling, automated verification and strategy synthesis for probabilistic systems with competitive or cooperative behaviour. Models are described in a probabilistic extension of the Reactive Modules language and properties are expressed using rPATL, which extends the well-known logic ATL with operators to reason about probabilities, various reward-based measures, quantitative properties and precise bounds. The tool is based on the probabilistic model checker PRISM, benefiting from its existing user interface and simulator, whilst adding novel model checking algorithms for stochastic games, as well as functionality to synthesise optimal player strategies, explore or export them, and verify other properties under the specified strategy.