An investigation into the merger of stochastic diffusion search and particle swarm optimisation
Proceedings of the 13th annual conference on Genetic and evolutionary computation
EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing
Evolutionary methods for ant colony paintings
EC'05 Proceedings of the 3rd European conference on Applications of Evolutionary Computing
Playing in the pheromone playground: experiences in swarm painting
EC'05 Proceedings of the 3rd European conference on Applications of Evolutionary Computing
Swarmic sketches and attention mechanism
EvoMUSART'13 Proceedings of the Second international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
Swarmic sketches and attention mechanism
EvoMUSART'13 Proceedings of the Second international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
Hi-index | 0.00 |
Swarm-based multi-agent systems have been deployed in non-photorealistic rendering for many years. This paper introduces a novel approach in adapting a swarm intelligence algorithm --- Stochastic Diffusion Search --- for producing non-photorealistic images. The swarm-based system is presented with a digital image and the agents move throughout the digital canvas in an attempt to satisfy the dynamic roles --- attention to different colours --- associated to them via their fitness function. Having associated the rendering process with the concepts of 'attention' in general and colour attention in particular, this papers briefly discusses the 'computational creativity' of the work through two prerequisites of creativity (i.e. freedom and constraints) within the swarm intelligence's two infamous phases of exploration and exploitation.