Mastermind by evolutionary algorithms
Proceedings of the 1999 ACM symposium on Applied computing
Solving Master Mind Using GAs and Simulated Annealing: A Case of Dynamic Constraint Optimization
PPSN IV Proceedings of the 4th International Conference on Parallel Problem Solving from Nature
ACM SIGART Bulletin
A Two-Phase Optimization Algorithm For Mastermind
The Computer Journal
Efficient solutions for Mastermind using genetic algorithms
Computers and Operations Research
Solving mastermind using genetic algorithms
GECCO'03 Proceedings of the 2003 international conference on Genetic and evolutionary computation: PartII
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In this paper we propose a novel evolutionary approach to solve the Mastermind game, and compare the results obtained with that of existing algorithms. The new evolutionary approach consists of a hierarchical one involving two different evolutionary algorithms, one for searching the set of eligible codes, and the second one to choose the best code to be played at a given stage of the game. The comparison with existing algorithms provides interesting conclusions regarding the performance of the algorithms and how to improve it in the future. However, it is clear that Entropy is a better scoring strategy than Most Parts, at least for these sizes, being able to obtain better results, independently of the evolutionary algorithm.