A case for end system multicast (keynote address)
Proceedings of the 2000 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Scalable application layer multicast
Proceedings of the 2002 conference on Applications, technologies, architectures, and protocols for computer communications
The Case for Cooperative Networking
IPTPS '01 Revised Papers from the First International Workshop on Peer-to-Peer Systems
On Peer-to-Peer Media Streaming
ICDCS '02 Proceedings of the 22 nd International Conference on Distributed Computing Systems (ICDCS'02)
A peer-to-peer network for live media streaming using a push-pull approach
Proceedings of the 13th annual ACM international conference on Multimedia
Can self-organizing P2P file distribution provide QoS guarantees?
ACM SIGOPS Operating Systems Review
Overcast: reliable multicasting with on overlay network
OSDI'00 Proceedings of the 4th conference on Symposium on Operating System Design & Implementation - Volume 4
Chunkyspread: Heterogeneous Unstructured Tree-Based Peer-to-Peer Multicast
ICNP '06 Proceedings of the Proceedings of the 2006 IEEE International Conference on Network Protocols
Epidemic live streaming: optimal performance trade-offs
SIGMETRICS '08 Proceedings of the 2008 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
PeerCast: Churn-resilient end system multicast on heterogeneous overlay networks
Journal of Network and Computer Applications
A Bandwidth-Aware Scheduling Strategy for P2P-TV Systems
P2P '08 Proceedings of the 2008 Eighth International Conference on Peer-to-Peer Computing
Providing statistically guaranteed streaming quality for peer-to-peer live streaming
Proceedings of the 18th international workshop on Network and operating systems support for digital audio and video
Efficient tree management for resilient overlay multicast
ICACT'09 Proceedings of the 11th international conference on Advanced Communication Technology - Volume 1
R2: Random Push with Random Network Coding in Live Peer-to-Peer Streaming
IEEE Journal on Selected Areas in Communications
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In the last few years, new service providers are growing in the Internet scenario to create new multimedia services. The most common approach to this end is based on peer-to-peer (P2P) networks. The new service providers are manifesting great interest not only for classical multimedia applications, like video streaming and video on demand, but also for multi-party games, private video-chat rooms, videoconference and real-time video teaching, usually containing a small number of high-interactive group members. The target of this paper is to define a multipoint multimedia communication platform for such kind of applications, accounting both peer set variation (peer arrivals and departures) and peer bandwidth modifications. In addition, a revenue model for providers of this kind of services is proposed to allow them to design their networks in order to maximize their revenue while satisfying user requirements in terms of both admission rejection probability and perceived quality on the received video stream.