Creating computer simulation systems: an introduction to the high level architecture
Creating computer simulation systems: an introduction to the high level architecture
Hierarchical Model for Real Time Simulation of Virtual Human Crowds
IEEE Transactions on Visualization and Computer Graphics
Simulation
Implementation and performance evaluation of the parallel CORBA application on computational grids
Advances in Engineering Software
Large scale agent-based simulation on the grid
Future Generation Computer Systems
Performance evaluation of virtual machine-based Grid workflow system
Concurrency and Computation: Practice & Experience - 2nd International Workshop on Workflow Management and Applications in Grid Environments (WaGe2007)
A decoupled federate architecture for high level architecture-based distributed simulation
Journal of Parallel and Distributed Computing
Recent Research Advances in e-Science
Cluster Computing
Synchronization in federation community networks
Journal of Parallel and Distributed Computing
Crowd modeling and simulation technologies
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Provide virtual machine information for grid computing
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Virtual workflow system for distributed collaborative scientific applications on Grids
Computers and Electrical Engineering
Towards building a cloud for scientific applications
Advances in Engineering Software
eMOLST: a documentation flow for distributed health informatics
Concurrency and Computation: Practice & Experience
Virtual Machine Provisioning Based on Analytical Performance and QoS in Cloud Computing Environments
ICPP '11 Proceedings of the 2011 International Conference on Parallel Processing
Massively Parallel Neural Signal Processing on a Many-Core Platform
Computing in Science and Engineering
ICA3PP'10 Proceedings of the 10th international conference on Algorithms and Architectures for Parallel Processing - Volume Part I
Massively parallel Modelling & Simulation of large crowd with GPGPU
The Journal of Supercomputing
Towards enabling Cyberinfrastructure as a Service in Clouds
Computers and Electrical Engineering
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The last decade has witnessed an explosion of the interest in technologies of large simulation with the rapid growth of both the complexity and the scale of problem domains. Modelling & simulation of crowd is a typical paradigm, especially when dealing with large crowd. On top of a hierarchical Grid simulation infrastructure, a simulation of evacuating tens of thousands of pedestrians in an urban area has been constructed. The simulation infrastructure can facilitate a large crowd simulation comprising models of different grains and various types in nature. A number of agent-based and computational models residing at two distinctive administrative domains operate together, which successfully presents the dynamics of the complex scenario at scales of both individual and crowd levels. Experimental results indicate that the proposed hybrid modelling & simulation approach can effectively cope with the size and complexity of a scenario involving a huge crowd.