ACM Transactions on Graphics (TOG)
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Anisotropic geometric diffusion in surface processing
Proceedings of the conference on Visualization '00
Anisotropic diffusion of surfaces and functions on surfaces
ACM Transactions on Graphics (TOG)
Geometric surface smoothing via anisotropic diffusion of normals
Proceedings of the conference on Visualization '02
A novel volume constrained smoothing method for meshes
Graphical Models - Special issue: Processing on large polygonal meshes
Mesh Smoothing via Mean and Median Filtering Applied to Face Normals
GMP '02 Proceedings of the Geometric Modeling and Processing — Theory and Applications (GMP'02)
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Bilateral Filtering for Gray and Color Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Fuzzy Vector Median-Based Surface Smoothing
IEEE Transactions on Visualization and Computer Graphics
Feature-Preserving Mesh Denoising via Bilateral Normal Filtering
CAD-CG '05 Proceedings of the Ninth International Conference on Computer Aided Design and Computer Graphics
Fast Anisotropic Smoothing of Multi-Valued Images using Curvature-Preserving PDE's
International Journal of Computer Vision
Bilateral Recovering of Sharp Edges on Feature-Insensitive Sampled Meshes
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Parameterization-free projection for geometry reconstruction
ACM SIGGRAPH 2007 papers
A unified, integral construction for coordinates over closed curves
Computer Aided Geometric Design
Random walks for feature-preserving mesh denoising
Computer Aided Geometric Design
Robust Feature-Preserving Mesh Denoising Based on Consistent Subneighborhoods
IEEE Transactions on Visualization and Computer Graphics
A smart stochastic approach for manifolds smoothing
SGP '08 Proceedings of the Symposium on Geometry Processing
Image smoothing via L0 gradient minimization
Proceedings of the 2011 SIGGRAPH Asia Conference
Bilateral Normal Filtering for Mesh Denoising
IEEE Transactions on Visualization and Computer Graphics
Fast and Effective Feature-Preserving Mesh Denoising
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Information Theory
IEEE Transactions on Information Theory
Can Mean-Curvature Flow be Modified to be Non-singular?
Computer Graphics Forum
CAD/Graphics 2013: Feature-preserving filtering with L0 gradient minimization
Computers and Graphics
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We present an algorithm for denoising triangulated models based on L0 minimization. Our method maximizes the flat regions of the model and gradually removes noise while preserving sharp features. As part of this process, we build a discrete differential operator for arbitrary triangle meshes that is robust with respect to degenerate triangulations. We compare our method versus other anisotropic denoising algorithms and demonstrate that our method is more robust and produces good results even in the presence of high noise.