Complexity analysis of random geometric structures made simpler

  • Authors:
  • Olivier Devillers;Marc Glisse;Xavier Goaoc

  • Affiliations:
  • INRIA Sophia Antipolis - Méditerranée, Sophia Antipolis, France;INRIA Saclay -- Ile de France, Palaiseau, France;INRIA Nancy - Grand Est, Nancy, France

  • Venue:
  • Proceedings of the twenty-ninth annual symposium on Computational geometry
  • Year:
  • 2013

Quantified Score

Hi-index 0.00

Visualization

Abstract

Average-case analysis of data-structures or algorithms is commonly used in computational geometry when the, more classical, worst-case analysis is deemed overly pessimistic. Since these analyses are often intricate, the models of random geometric data that can be handled are often simplistic and far from "realistic inputs". We present a new simple scheme for the analysis of geometric structures. While this scheme only produces results up to a polylog factor, it is much simpler to apply than the classical techniques and therefore succeeds in analyzing new input distributions related to smoothed complexity analysis. We illustrate our method on two classical structures: convex hulls and Delaunay triangulations. Specifically, we give short and elementary proofs of the classical results that n points uniformly distributed in a ball in Rd have a convex hull and a Delaunay triangulation of respective expected complexities ~Θ(n(d-1)/(d+1)) and ~Θn. We then prove that if we start with n points well-spread on a sphere, e.g. an (ε,κ)-sample of that sphere, and perturb that sample by moving each point randomly and uniformly within distance at most δ of its initial position, then the expected complexity of the convex hull of the resulting point set is ~Θ(√n)1-1/d1/(√[4]δ)d-1/d}.