Agile Estimating and Planning
Leading Lean Software Development: Results Are not the Point
Leading Lean Software Development: Results Are not the Point
PlayScrum - A Card Game to Learn the Scrum Agile Method
VS-GAMES '10 Proceedings of the 2010 Second International Conference on Games and Virtual Worlds for Serious Applications
Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers
Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers
Agile Experience Design: A Digital Designer's Guide to Agile, Lean, and Continuous
Agile Experience Design: A Digital Designer's Guide to Agile, Lean, and Continuous
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We have been using games to teach software development for a number of years now with our MSc IT students as a warm-up to the group project over the summer. Games, and game-like processes without accompanying lectures can provide the participants with enough insight into the thinking and rationale of agile, lean, and kanban approaches to software development. This weeklong crash course consists of games and exercises to provide students with a good foundation in software development processes. The agile games, and game-like service design activities along with some Lego® Serious Play® games, illustrate why we use the agile approach. The game environment provides a mixture of icebreaker, team building and software development aspects in a useful week of work that the students enjoy.