Diamond: A Storage Architecture for Early Discard in Interactive Search
FAST '04 Proceedings of the 3rd USENIX Conference on File and Storage Technologies
Face Description with Local Binary Patterns: Application to Face Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
A distributed k-anonymity protocol for location privacy
PERCOM '09 Proceedings of the 2009 IEEE International Conference on Pervasive Computing and Communications
The Case for VM-Based Cloudlets in Mobile Computing
IEEE Pervasive Computing
MoVi: mobile phone based video highlights via collaborative sensing
Proceedings of the 8th international conference on Mobile systems, applications, and services
Computer
Crowdsourcing rock n' roll multimedia retrieval
Proceedings of the international conference on Multimedia
Privacy risks emerging from the adoption of innocuous wearable sensors in the mobile environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Leveraging Smartphone Cameras for Collaborative Road Advisories
IEEE Transactions on Mobile Computing
#EpicPlay: crowd-sourcing sports video highlights
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Action bank: A high-level representation of activity in video
CVPR '12 Proceedings of the 2012 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
Spanner: Google's globally-distributed database
OSDI'12 Proceedings of the 10th USENIX conference on Operating Systems Design and Implementation
Vision: mapping the world in 3d through first-person vision devices with mercator
Proceeding of the fourth ACM workshop on Mobile cloud computing and services
QuiltView: a crowd-sourced video response system
Proceedings of the 15th Workshop on Mobile Computing Systems and Applications
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We propose a scalable Internet system for continuous collection of crowd-sourced video from devices such as Google Glass. Our hybrid cloud architecture, GigaSight, is effectively a Content Delivery Network (CDN) in reverse. It achieves scalability by decentralizing the collection infrastructure using cloudlets based on virtual machines~(VMs). Based on time, location, and content, privacy sensitive information is automatically removed from the video. This process, which we refer to as denaturing, is executed in a user-specific VM on the cloudlet. Users can perform content-based searches on the total catalog of denatured videos. Our experiments reveal the bottlenecks for video upload, denaturing, indexing, and content-based search. They also provide insight on how parameters such as frame rate and resolution impact scalability.