Creativity support tools: accelerating discovery and innovation
Communications of the ACM
Problem solving and collaboration using mobile serious games
Computers & Education
The Future of Looking Back (Microsoft Research)
The Future of Looking Back (Microsoft Research)
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This paper advocated the use of computer-based serious games as a form of creativity support tool. Whilst the use of serious games has grown considerably in recent years, support for players to think creatively is often implicit in the game, and does not exploit the wide range of creativity techniques and software tools available. This paper made the case for explicit creativity support in serious games, which is applied to inform a serious game developed to train carers in creativity techniques to deliver more person-centred care to people with dementia.