Computer
Proceedings of the seventh ACM conference on Creativity and cognition
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
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We present the concept and implementation of a sketching game called Sketch Master. Sketch Master is a game designed to help players learn and practice drawing from memory. The architecture of the tool and its various game modes are presented. Additionally, we describe how functions in Sketch Master serve as a research instrument to collect exploratory data about the relation between perception, memory, and sketching.