An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The reacTable: exploring the synergy between live music performance and tabletop tangible interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Do the blocks rock: a tangible interface for play and exploration
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Evaluation of live human-computer music-making: Quantitative and qualitative approaches
International Journal of Human-Computer Studies
Putting the physical into the digital: issues in designing hybrid interactive surfaces
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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This paper presents the ongoing work towards creating a novel interface for mixing music. It identifies 5 key design factors crucial for the development and evaluation of such an interface. It then shortly presents an initial prototype, which implements a stage metaphor control structure. Finally two initial evaluation activities are briefly presented and discussed, one of which compares multi touch to two different tangible user interface interaction schemes. Preliminary results suggest that tangible controls outperform and are preferred over multi touch.