Greenify: fostering sustainable communities via gamification

  • Authors:
  • Joey J. Lee;Eduard Matamoros;Rafael Kern;Jenna Marks;Christian de Luna;William Jordan-Cooley

  • Affiliations:
  • Teachers College, New York, USA;Teachers College, New York, USA;Teachers College, New York, USA;Teachers College, New York, USA;Teachers College, New York, USA;Teachers College, Columbia University, New York, USA

  • Venue:
  • CHI '13 Extended Abstracts on Human Factors in Computing Systems
  • Year:
  • 2013

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Abstract

At Teachers College, Columbia University, the Games Research Lab has created Greenify, an online social platform designed to foster flourishing sustainable communities. Gamification elements facilitated the creation and completion of user-generated missions, encouraging interaction between geographically proximate communities of peers. Three elements were identified as necessary components to achieve sustainable communities: a healthy climate and environment, social well-being, and economic security. This paper describes our approach in addressing these elements through a crowdsourced, gamified system. Implications for HCI are also discussed.