Who, What, When, Where, How: Design Issues of Capture & Access Applications
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In this paper we describe the CAS (Capture & Access System), a project aimed towards a general infrastructure to support Capture & Access applications in ubiquitous computing environments. Our infrastructure assists various activities, such as capturing media from multiple platforms and devices; transferring, storing and post-processing captured media; and automatic multimedia document generation for the access stage. CAS is a component-based architecture that can be reconfigured and adapted to change the system's behavior dynamically at runtime, in addition to enabling developers to extend the system to match specific requirements.