Gesture recognition using recurrent neural networks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Neural networks and the bias/variance dilemma
Neural Computation
Fundamentals of neural networks: architectures, algorithms, and applications
Fundamentals of neural networks: architectures, algorithms, and applications
A survey of computer vision-based human motion capture
Computer Vision and Image Understanding - Modeling people toward vision-based underatanding of a person's shape, appearance, and movement
Neural Networks and Simulation Methods
Neural Networks and Simulation Methods
Gesture Recognition using Hidden Markov Models from Fragmented Observations
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
FPGA Implementations of Neural Networks
FPGA Implementations of Neural Networks
Real time gesture recognition using continuous time recurrent neural networks
Proceedings of the ICST 2nd international conference on Body area networks
Introduction to Neural Networks for Java, 2nd Edition
Introduction to Neural Networks for Java, 2nd Edition
Hand gesture recognition using a neural network shape fitting technique
Engineering Applications of Artificial Intelligence
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
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Hardware/software (HW/SW) cosimulation integrates software simulation and hardware simulation simultaneously. Usually, HW/SW co-simulation platform is used to ease debugging and verification for very large-scale integration (VLSI) design. To accelerate the computation of the gesture recognition technique, an HW/SW implementation using field programmable gate array (FPGA) technology is presented in this paper. The major contributions of this work are: (1) a novel design of memory controller in the Verilog Hardware Description Language (Verilog HDL) to reduce memory consumption and load on the processor. (2) The testing part of the neural network algorithm is being hardwired to improve the speed and performance. The American Sign Language gesture recognition is chosen to verify the performance of the approach. Several experiments were carried out on four databases of the gestures (alphabet signs A to Z). (3) The major benefit of this design is that it takes only few milliseconds to recognize the hand gesture which makes it computationally more efficient.