Cyberchase 3D builder: a new way to look at geometry

  • Authors:
  • Ellen Doherty;Michael Templeton;Marj Kleinman;Betsy McCarthy;Michelle Tiu

  • Affiliations:
  • Thirteen, New York, NY;Consultation in Science Learning, Portland, OR;Thirteen, New York, NY;WestEd, Redwood City, CA;WestEd, Redwood City, CA

  • Venue:
  • Proceedings of the 12th International Conference on Interaction Design and Children
  • Year:
  • 2013

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Abstract

Cyberchase 3D Builder is an iPad game that allows children to turn 2D shapes into 3D structures in the cartoon world of the television series Cyberchase. Designed for kids ages 6--9, players will understand how 3-dimensional geometric shapes are made from simple 2-dimensional shapes (such as squares, triangles and rectangles), develop spatial reasoning skills and exercise the ability to visualize and manipulate objects in 3-dimensional space. The game follows the story of bumbling bots Buzz and Delete, who accidentally zap the houses in Botopolis totally flat. Players help rebuild the town by turning 2D nets into 3D structures in this geometry-focused app offering 8 unique levels with increasing challenges.