AHA! The adaptive hypermedia architecture
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Marmite: Towards End-User Programming for the Web
VLHCC '07 Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing
Intel Mash Maker: join the web
ACM SIGMOD Record
Rapid development of spreadsheet-based web mashups
Proceedings of the 18th international conference on World wide web
ESWC'08 Proceedings of the 5th European semantic web conference on The semantic web: research and applications
Enriching and Simplifying Communication by Social Prioritization
ASONAM '10 Proceedings of the 2010 International Conference on Advances in Social Networks Analysis and Mining
Build Mobile Websites and Apps for Smart Devices
Build Mobile Websites and Apps for Smart Devices
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
The consumption of integrated social networking services on mobile devices
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
Developing domain-specific mashup tools for end users
Proceedings of the 21st international conference companion on World Wide Web
iSocialMash: Convergence of social networks and services composition on a mashup framework
SOCA '11 Proceedings of the 2011 IEEE International Conference on Service-Oriented Computing and Applications
Managing and mining large graphs: patterns and algorithms
SIGMOD '12 Proceedings of the 2012 ACM SIGMOD International Conference on Management of Data
Framework for building intelligent mobile social applications
Proceedings of the 27th Annual ACM Symposium on Applied Computing
MobiMed: comparing object identification techniques on smartphones
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Dynamic Media Distribution in Ad-hoc Social Networks
CGC '12 Proceedings of the 2012 Second International Conference on Cloud and Green Computing
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This paper presents a social component framework for the SatinII App Development Environment. The environment provides a systematic way of designing, developing and deploying personalized apps and enables end-users to develop their own apps without requiring prior knowledge of programming. A wide range of social components based on the framework have been deployed in the SatinII Editor, including components that utilize aggregated social graphs to automatically create groups or recommending/filtering information. The resulting social apps are web-based and target primarily mobile clients such as smartphones. The paper also presents a classification of social components and provides an initial user-evaluation with a small group of users. Initial results indicate that social apps can be built and deployed by end-users within 17 minutes on average after 20 to 30 minutes of being introduced to the SatinII Editor.