Component-based product line engineering with UML
Component-based product line engineering with UML
An effective layout adaptation technique for a graphical modeling tool
Proceedings of the 25th International Conference on Software Engineering
Realizing correspondences in multi-viewpoint specifications
EDOC'09 Proceedings of the 13th IEEE international conference on Enterprise Distributed Object Computing
Enterprise Architecture at Work: Modelling, Communication and Analysis
Enterprise Architecture at Work: Modelling, Communication and Analysis
EDOCW '11 Proceedings of the 2011 IEEE 15th International Enterprise Distributed Object Computing Conference Workshops
A multi-level modeling environment for SUM-based software engineering
Proceedings of the 1st Workshop on View-Based, Aspect-Oriented and Orthographic Software Modelling
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Orthographic Software Modeling (OSM) is a view-centric software engineering approach that aims to leverage the orthographic projection metaphor used in the visualization of physical objects to visualize software systems. Although the general concept of OSM does not prescribe specific sets of views, a concrete OSM environment has to be specific about the particular views to be used in a particular project. At the University of Mannheim we are developing a prototype OSM environment, nAOMi, that supports the views defined by the KobrA 2.0 method, a version of KobrA adapted for OSM. In this paper we provide an overview of the KobrA 2.0 metamodel underpinning nAOMi and give a small example of its use to model a software system.