A survey of peer-to-peer content distribution technologies
ACM Computing Surveys (CSUR)
A Survey of Service Discovery Protocols in Multihop Mobile Ad Hoc Networks
IEEE Pervasive Computing
Peer-to-peer videoconferencing with H.264 software codec for mobiles
WOWMOM '08 Proceedings of the 2008 International Symposium on a World of Wireless, Mobile and Multimedia Networks
Energy Efficient Resource Management in Virtualized Cloud Data Centers
CCGRID '10 Proceedings of the 2010 10th IEEE/ACM International Conference on Cluster, Cloud and Grid Computing
Cost-Optimal Scheduling in Hybrid IaaS Clouds for Deadline Constrained Workloads
CLOUD '10 Proceedings of the 2010 IEEE 3rd International Conference on Cloud Computing
Overview of the Scalable Video Coding Extension of the H.264/AVC Standard
IEEE Transactions on Circuits and Systems for Video Technology
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With more mobile applications being developed to take advantage of the elastic cloud computing resources instead of restricting to native mobile device resources, this paper investigates a timely question: is there any fundamental challenge that needs to be overcome to enable cloud-based mobile applications? We show that using cloud resources makes applications highly interactive and real-time, making low response time a key requirement for satisfactory user experience. Using two promising Cloud Mobile applications, Cloud Mobile Gaming (CMG) and Cloud Mobile Desktop (CMD), we demonstrate that meeting response time requirements can be a significant challenge. We show why existing Internet PC based solutions for delay and response time management may not be adequate to address the response time challenge of Cloud Mobile applications. We describe response time management techniques that have been recently developed for Cloud Mobile applications, and propose new directions, including developing Mobile Network Clouds, and Mobile Cloud Scheduling, as ways to address the response time challenge of Cloud Mobile applications.