Crush and crash: logic of a terrible tomorrow
Communications of the ACM
Acting with Technology: Activity Theory and Interaction Design (Acting with Technology)
Acting with Technology: Activity Theory and Interaction Design (Acting with Technology)
Sustainable interaction design: invention & disposal, renewal & reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Risks of neglecting infrastructure
Communications of the ACM - Organic user interfaces
A bright green perspective on sustainable choices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Human-Computer Interaction
interactions - The Counterfeit You
The financial meltdown and computing
Communications of the ACM - The Status of the P versus NP Problem
interactions - Tangible Interaction = Form + Computing
Multi-lifespan information system design: a research initiative for the hci community
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Greening through IT: Information Technology for Environmental Sustainability
Greening through IT: Information Technology for Environmental Sustainability
The climate change habitability index
interactions
interactions
Building a Mexican startup culture over the weekends
Proceedings of the 4th international conference on Intercultural Collaboration
Collapse informatics: augmenting the sustainability & ICT4D discourse in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Energy impacts of ICT - Insights from an everyday life perspective
Telematics and Informatics
Activity Theory in HCI: Fundamentals and Reflections
Activity Theory in HCI: Fundamentals and Reflections
Commentaries on the special issue on practice-oriented approaches to sustainable HCI
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on practice-oriented approaches to sustainable HCI
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What happens if efforts to achieve sustainability fail? Research in many fields argues that contemporary global industrial civilization will not persist indefinitely in its current form, and may, like many past human societies, eventually collapse. Arguments in environmental studies, anthropology, and other fields indicate that this transformation could begin within the next half-century. While imminent collapse is far from certain, it is prudent to consider now how to develop sociotechnical systems for use in these scenarios. We introduce the notion of collapse informatics—the study, design, and development of sociotechnical systems in the abundant present for use in a future of scarcity. We sketch the design space of collapse informatics and a variety of example projects. We ask how notions of practice—theorized as collective activity in the “here and now”—can shift to the future since collapse has yet to occur.