Success factors of events in virtual worlds a case study in Second Life

  • Authors:
  • Michael Steurer;Christoph Trattner;Frank Kappe

  • Affiliations:
  • Graz University of Technology, Graz, Austria;Graz University of Technology, Graz, Austria;Graz University of Technology, Graz, Austria

  • Venue:
  • Proceedings of the 11th Annual Workshop on Network and Systems Support for Games
  • Year:
  • 2012

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Abstract

In this paper we present results of a study that aims to analyze publicly announced event data in the virtual world of Second Life with the goal to predict whether or not an event will be successful by terms of increasing the average traffic of a region. To that end, we collected in-world position data of avatars visiting events and data from the public accessible calendar of Second Life. Based on statistical analysis of features such as event category, duration, or maturity rating, provided by the Second Life event calendar, we built a simple predictive model that can decide upon the success of an event with an accuracy of over 92%.