Isosurface stuffing improved: acute lattices and feature matching

  • Authors:
  • Crawford Doran;Athena Chang;Robert Bridson

  • Affiliations:
  • University of British Columbia;University of British Columbia;University of British Columbia

  • Venue:
  • ACM SIGGRAPH 2013 Talks
  • Year:
  • 2013

Quantified Score

Hi-index 0.00

Visualization

Abstract

Tetrahedral mesh generation is an important tool in graphics, both for discretizing dynamics in animation and in providing a domain for geometric algorithms. The search for faster methods which produce higher quality tetrahedra continues. Here we present two modifications of Labelle and Shewchuk's isosurface stuffing [2007], which is exceptionally fast, provides good quality tetrahedra (with strong bounds), and has a simple implementation --- with the caveat it only applies to smooth geometry.