Light warping for enhanced surface depiction
ACM SIGGRAPH 2009 papers
GPU curvature estimation on deformable meshes
I3D '11 Symposium on Interactive 3D Graphics and Games
Growing Least Squares for the Analysis of Manifolds in Scale-Space
Computer Graphics Forum
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Surface curvature is a measure commonly employed in Computer Graphics for a vast range of applications: for modeling purposes of course, but also to drive texture generation, or to produce exaggerated or stylized shading results (see Figure 1).