Peer-to-Peer Error Recovery for Hybrid Satellite-Terrestrial Networks
P2P '06 Proceedings of the Sixth IEEE International Conference on Peer-to-Peer Computing
ACM SIGCOMM Computer Communication Review
OMF: a control and management framework for networking testbeds
ACM SIGOPS Operating Systems Review
Massive live video distribution using hybrid cellular and ad hoc networks
WOWMOM '11 Proceedings of the 2011 IEEE International Symposium on a World of Wireless, Mobile and Multimedia Networks
Scalable Video Multicast in Hybrid 3G/Ad-Hoc Networks
IEEE Transactions on Multimedia
A close examination of performance and power characteristics of 4G LTE networks
Proceedings of the 10th international conference on Mobile systems, applications, and services
Cooperative Packet Delivery in Hybrid Wireless Mobile Networks: A Coalitional Game Approach
IEEE Transactions on Mobile Computing
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In this work, we consider the challenge of delivering high-quality multimedia content to users concentrated in a small physical location, e.g., a sports stadium in which fans may view extra video content on their mobile devices. Because each user experiences a different wireless channel condition, it is difficult to deliver this content efficiently to all users. A hybrid network architecture has been proposed that uses a peer to peer exchange of packets over an assistant network to supplement the primary infrastructure network in this scenario. We describe an implementation of this popular technique which may be used in a variety of network environments and applications. In trials on a wireless networking testbed, using WiMAX as the primary network and WiFi as an assistant network, we find that our implementation can recover up to 92% of packets lost over the primary network.