How Small Labels Create Big Improvements
PERCOMW '07 Proceedings of the Fifth IEEE International Conference on Pervasive Computing and Communications Workshops
The ONE simulator for DTN protocol evaluation
Proceedings of the 2nd International Conference on Simulation Tools and Techniques
Deploying Mobile Computation in Cloud Service
CloudCom '09 Proceedings of the 1st International Conference on Cloud Computing
A virtual cloud computing provider for mobile devices
Proceedings of the 1st ACM Workshop on Mobile Cloud Computing & Services: Social Networks and Beyond
Calling the cloud: enabling mobile phones as interfaces to cloud applications
Middleware'09 Proceedings of the ACM/IFIP/USENIX 10th international conference on Middleware
MobiCloud: Building Secure Cloud Framework for Mobile Computing and Communication
SOSE '10 Proceedings of the 2010 Fifth IEEE International Symposium on Service Oriented System Engineering
CloneCloud: elastic execution between mobile device and cloud
Proceedings of the sixth conference on Computer systems
A Smart-Travel System Based on Social Network Service for Cloud Environment
INCOS '11 Proceedings of the 2011 Third International Conference on Intelligent Networking and Collaborative Systems
Opportunistic networking: data forwarding in disconnected mobile ad hoc networks
IEEE Communications Magazine
Vision: mClouds - computing on clouds of mobile devices
Proceedings of the third ACM workshop on Mobile cloud computing and services
Cloudlets: bringing the cloud to the mobile user
Proceedings of the third ACM workshop on Mobile cloud computing and services
On cloud-centric network architecture for multi-dimensional mobility
Proceedings of the first edition of the MCC workshop on Mobile cloud computing
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Cloud-computing applications are fast replacing traditional mobile and desktop applications such as e-mail, document editing, or photo storage. Such applications may require ubiquitous network access that is not always available, e.g., in remote areas without infrastructure, but also in areas with infrastructure where the costs of access are too high for users, such as tourists who do not wish to pay high roaming charges. This paper explores the use of opportunistic networking in a ``Device to Device to Cloud'' architecture that gives tourists access to cloud computing resources via local users' network connections. We use real-world trace-driven simulations and a new tourist mobility model to evaluate two options: storing data at well-situated hubs versus exploiting the mobility of local users, and find that the latter improves message delivery performance.