Computational geometry: an introduction
Computational geometry: an introduction
Minimum diameter spanning trees and related problems
SIAM Journal on Computing
Facility location and the geometric minimum-diameter spanning tree
Computational Geometry: Theory and Applications - Special issue on computational geometry - EWCG'02
Algorithms for Reporting and Counting Geometric Intersections
IEEE Transactions on Computers
Comments on "algorithms for reporting and counting geometric intersections"
IEEE Transactions on Computers
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A Euclidean graph is a straight line embedding of a graph in the plane such that there is no crossing between any pair of edges and the length of an edge is the Euclidean distance between its two endpoints. A Euclidean chain C=(x"1,x"2,...,x"n) is a planar straight line graph with vertex set {x"1,x"2,...,x"n} and edge set {x"ix"i"+"1:1@?i@?n-1}. Given a Euclidean chain C in the plane, we study the problem of finding a pair of points on C such that the new Euclidean graph obtained from C by adding a straight line segment (called a shortcut) between this pair of points has the minimum diameter. We also study the ratio between the diameter of the new graph and the length of C. We give necessary and sufficient conditions for optimal shortcuts. We present an approximation algorithm for computing the optimal shortcuts of chains. In addition, we introduce two types of chains: a strongly monotonic chain and a simple chain. We provide properties for these two types of chains and their shortcuts.