How hard is counting triangles in the streaming model?

  • Authors:
  • Vladimir Braverman;Rafail Ostrovsky;Dan Vilenchik

  • Affiliations:
  • Department of Computer Science, Johns Hopkins University;Department of Computer Science, UCLA;Faculty of Mathematics and Computer Science, The Weizmann Institute, Israel

  • Venue:
  • ICALP'13 Proceedings of the 40th international conference on Automata, Languages, and Programming - Volume Part I
  • Year:
  • 2013

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Abstract

The problem of (approximately) counting the number of triangles in a graph is one of the basic problems in graph theory. In this paper we study the problem in the streaming model. Specifically, the amount of memory required by a randomized algorithm to solve this problem. In case the algorithm is allowed one pass over the stream, we present a best possible lower bound of Ω(m) for graphs G with m edges. If a constant number of passes is allowed, we show a lower bound of Ω(m/T), T the number of triangles. We match, in some sense, this lower bound with a 2-pass O(m/T1/3)-memory algorithm that solves the problem of distinguishing graphs with no triangles from graphs with at least T triangles. We present a new graph parameter ρ(G) --- the triangle density, and conjecture that the space complexity of the triangles problem is Θ(m/ρ(G)). We match this by a second algorithm that solves the distinguishing problem using O(m/ρ(G))-memory.