Multimedia Tools and Applications
Embodiment in brain-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Brain-computer interaction: can multimodality help?
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Pay attention!: designing adaptive agents that monitor and improve user engagement
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interpersonal biocybernetics: connecting through social psychophysiology
Proceedings of the 14th ACM international conference on Multimodal interaction
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We survey research on multi-user brain-computer interfacing applications and look in particular at 'multi-brain games'. That is, games where in one or other form the (EEG-) measured brain activity of more than one user is needed to play the game. Various ways of integrating and merging brain activity in a game context are investigated. Existing research games are mentioned, but the emphasis is on surveying BCI research that will provide ideas for future multi-brain BCI games.