Computer Animation and Virtual Worlds
A Distributed Hidden Markov Model for Fine-grained Annotation in Body Sensor Networks
BSN '09 Proceedings of the 2009 Sixth International Workshop on Wearable and Implantable Body Sensor Networks
IEEE Transactions on Information Technology in Biomedicine - Special section on body sensor networks
Human Activity Recognition and Pattern Discovery
IEEE Pervasive Computing
Proceedings of the 9th ACM/IEEE International Conference on Information Processing in Sensor Networks
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A number of similar structured wireless sensors, constituting a Wireless Sensor Network (WSN) are used for activity recognition-- particularly for coaching of a bowler to practice correct bowling action in the game of cricket. Several experiments are conducted for training certain algorithms, like K-means and Hidden Markov Model, etc., and the real-time data acquired by a subject under study, or a cricket bowler, is tested for statistical characteristics' comparison. This paper explains the whole implemented system and the prime application in which it can assist in the field of cricket.