A logical design method for user interface using GUI design patterns

  • Authors:
  • Ichiro Hirata;Toshiki Yamaoka

  • Affiliations:
  • Product Innovation Department, Hyogo prefectural Institute of Technology, Kobe City, Hyogo, Japan;Faculty of Systems Engineering, Wakayama University, Wakayama City, Wakayama, Japan

  • Venue:
  • HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
  • Year:
  • 2013

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Abstract

This paper presents a discussion of method for user interface design using graphical user interface (GUI) design patterns. GUI design patterns are defined as "general operation and expression of embedded system products". Purpose of this study is to develop a user interface design efficient. GUI design patterns were extracted in embedded system products. Then, interviews were conducted with students and researchers in which the practical applicability of the extracted GUI design patterns. This process allowed the number of GUI design patterns to be narrowed down to 81 patterns. 81 patterns were analyzed using the cluster analysis, between them and classifies these objects into different 7 groups. The GUI design patterns, which were composed of 7 groups, divided into 4 layers. Finally, Design method using GUI design patterns was discussed. This proposed method is based on the Human Design Technology (HDT). HDT is a logical product development and UCD method easily accessible to anyone.