A selective undo mechanism for graphical user interfaces based on command objects
ACM Transactions on Computer-Human Interaction (TOCHI)
The Amulet Environment: New Models for Effective User Interface Software Development
IEEE Transactions on Software Engineering
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Time-machine computing: a time-centric approach for the information environment
Proceedings of the 12th annual ACM symposium on User interface software and technology
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
User Recovery and Reversal in Interactive Systems
ACM Transactions on Programming Languages and Systems (TOPLAS)
Visualizing Histories for Selective Undo and Redo
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
Beyond Fitts' law: models for trajectory-based HCI tasks
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Boomerang: suspendable drag-and-drop interactions based on a throw-and-catch metaphor
Proceedings of the 20th annual ACM symposium on User interface software and technology
An application-independent system for visualizing user operation history
Proceedings of the 21st annual ACM symposium on User interface software and technology
Sikuli: using GUI screenshots for search and automation
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Chronicle: capture, exploration, and playback of document workflow histories
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
UIMarks: quick graphical interaction with specific targets
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
An algorithm for selective undo of any operation in collaborative applications
Proceedings of the 16th ACM international conference on Supporting group work
Dwell-and-spring: undo for direct manipulation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Regional undo/redo techniques for large interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We have developed a trajectory based undo/redo interface. Using the interface, a user traces actions' trajectories shown on a display. As a result, undo/redo manipulations are performed rapidly with selection of a target from a history. In this paper, we describe interaction techniques, implementation, and advanced usages of the interface.