A consideration of the functions that support to find new friends in social games

  • Authors:
  • Kohei Otake;Tomofumi Uetake;Akito Sakurai

  • Affiliations:
  • School of Science for Open and Environmental Systems, Keio University, Yokohama-shi, Kanagawa-ken, Japan;Graduate School of Business Administration, Senshu University, Tama-ku, Kawasaki, Japan;School of Science for Open and Environmental Systems, Keio University, Yokohama-shi, Kanagawa-ken, Japan

  • Venue:
  • OCSC'13 Proceedings of the 5th international conference on Online Communities and Social Computing
  • Year:
  • 2013

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Abstract

Recently, social games have attracted considerable attention. Building a relationship with other players can heighten the enjoyment derived from these games. However, many users play social games only with their fixed friends. There are functions to assist users to find friends in social games and SNS, but the existing functions are not simple enough to find friends easily. In our previous research, we proposed methods of reducing the barrier that hinders making contact with unknown users. In this study, we propose a function to facilitate finding new friends using these methods.