A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hi-index | 0.00 |
With the rapid development and wide spread of the virtual reality technology, we can easily find VR systems in various places such as school, library and home. Translation and rotation, the most frequently used gestures for manipulating objects in the real world, need to be implemented in order to make a user feel comfortable while manipulating 3D objects in the systems. In this paper, we propose a set of user-friendly 3D object manipulation gestures and develop a recognizer using Kinect for the VR systems. The usefulness and suitableness of the proposed system is shown from the user study performed.