MAUI: making smartphones last longer with code offload
Proceedings of the 8th international conference on Mobile systems, applications, and services
TaintDroid: an information-flow tracking system for realtime privacy monitoring on smartphones
OSDI'10 Proceedings of the 9th USENIX conference on Operating systems design and implementation
Proceedings of the 10th international conference on Mobile systems, applications, and services
ADEL: an automatic detector of energy leaks for smartphone applications
Proceedings of the eighth IEEE/ACM/IFIP international conference on Hardware/software codesign and system synthesis
COMET: code offload by migrating execution transparently
OSDI'12 Proceedings of the 10th USENIX conference on Operating Systems Design and Implementation
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Generations of computer programmers are taught to prefetch network objects in computer science classes. In practice, prefetching can be harmful to the user's wallet when she is on a limited or pay-per-byte cellular data plan. Many popular, professionally-written smartphone apps today prefetch large amounts of network data that the typical user may never use. We present Procrastinator, which automatically decides when to fetch each network object that an app requests. This decision is made based on whether the user is on Wi-Fi or cellular, how many bytes are remaining on the user's data plan, and whether the object is needed at the present time. Procrastinator does not require developer effort, nor app source code, nor OS changes -- it modifies the app binary to trap specific system calls and inject custom code. Our system can achieve as little as no savings to 4X savings in bytes transferred, depending on the user and the app. In theory, we can achieve 17X savings, but we need to overcome additional technical challenges.