ELIZA—a computer program for the study of natural language communication between man and machine
Communications of the ACM
Interactive Storytelling: Techniques for 21st Century Fiction
Interactive Storytelling: Techniques for 21st Century Fiction
PassPoints: design and longitudinal evaluation of a graphical password system
International Journal of Human-Computer Studies - Special isssue: HCI research in privacy and security is critical now
uWave: Accelerometer-based personalized gesture recognition and its applications
Pervasive and Mobile Computing
Affect Detection: An Interdisciplinary Review of Models, Methods, and Their Applications
IEEE Transactions on Affective Computing
Graphical passwords: Learning from the first twelve years
ACM Computing Surveys (CSUR)
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In this paper we propose that what-you-know authentication schemes be built using narrative elements. Specifically, we propose that stories be used as the basis of memory-based user authentication, rather than use a fixed string as the secret for authentication (as is the case with text passwords and PINs). The insight here is that secure text passwords are ``boring'' and, hence, are hard to remember. Narrative is, in contrast, extremely memorable, forming the basis of much of human communication. We present a simple, implementable scheme for narrative authentication using text adventures. We then also examine other strategies for generating and testing knowledge of narrative.