Restful web services vs. "big"' web services: making the right architectural decision
Proceedings of the 17th international conference on World Wide Web
Nericell: rich monitoring of road and traffic conditions using mobile smartphones
Proceedings of the 6th ACM conference on Embedded network sensor systems
SoundSense: scalable sound sensing for people-centric applications on mobile phones
Proceedings of the 7th international conference on Mobile systems, applications, and services
ParkNet: drive-by sensing of road-side parking statistics
Proceedings of the 8th international conference on Mobile systems, applications, and services
Crowd-sourced sensing and collaboration using twitter
WOWMOM '10 Proceedings of the 2010 IEEE International Symposium on A World of Wireless, Mobile and Multimedia Networks (WoWMoM)
Real-time trip information service for a large taxi fleet
MobiSys '11 Proceedings of the 9th international conference on Mobile systems, applications, and services
Ambient-Oriented programming in ambienttalk
ECOOP'06 Proceedings of the 20th European conference on Object-Oriented Programming
SenShare: transforming sensor networks into multi-application sensing infrastructures
EWSN'12 Proceedings of the 9th European conference on Wireless Sensor Networks
Medusa: a programming framework for crowd-sensing applications
Proceedings of the 10th international conference on Mobile systems, applications, and services
How long to wait?: predicting bus arrival time with mobile phone based participatory sensing
Proceedings of the 10th international conference on Mobile systems, applications, and services
VSSA: a service-oriented vehicular social-networking platform for transportation efficiency
Proceedings of the second ACM international symposium on Design and analysis of intelligent vehicular networks and applications
A Service-Oriented Mobile Social Networking Platform for Disaster Situations
HICSS '13 Proceedings of the 2013 46th Hawaii International Conference on System Sciences
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This paper presents TripleS, a novel mobile crowdsensing system enhanced by social networking services, which enables mobile users to participate and perform mobile crowdsensing tasks in an efficient manner. TripleS provides a flexible and universal architecture across mobile devices and cloud computing platforms by integrating the service-oriented architecture with multi-agent frameworks for mobile crowdsensing, with extensive supports to application developers and end users. The customized platform of TripleS enables dynamic deployments and collaborations of services and tasks during run-time of mobile devices. Our practical experiments show that TripleS performs its tasks with a considerable computation efficiency, and low computation and communication overhead on mobile devices. Also, the mobile crowdsensing application developed on TripleS demonstrates the functionalities and practical usage of TripleS.