Freenet: a distributed anonymous information storage and retrieval system
International workshop on Designing privacy enhancing technologies: design issues in anonymity and unobservability
Chord: A scalable peer-to-peer lookup service for internet applications
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
A scalable content-addressable network
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Kademlia: A Peer-to-Peer Information System Based on the XOR Metric
IPTPS '01 Revised Papers from the First International Workshop on Peer-to-Peer Systems
Supporting Mobile Devices in Gnutella File Sharing Network with Mobile Agents
ISCC '03 Proceedings of the Eighth IEEE International Symposium on Computers and Communications
When Peer-to-Peer comes Face-to-Face: Collaborative Peer-to-Peer Computing in Mobile Ad hoc Networks
P2P '01 Proceedings of the First International Conference on Peer-to-Peer Computing
Mobile Chedar " A Peer-to-Peer Middleware for Mobile Devices
PERCOMW '05 Proceedings of the Third IEEE International Conference on Pervasive Computing and Communications Workshops
JMobiPeer: A Middleware for Mobile Peer-to-Peer Computing in MANETs
ICDCSW '05 Proceedings of the First International Workshop on Mobility in Peer-to-Peer Systems - Volume 08
Crawling Bug Tracker for Semantic Bug Search
DSOM '08 Proceedings of the 19th IFIP/IEEE international workshop on Distributed Systems: Operations and Management: Managing Large-Scale Service Deployment
A Distributed Platform for Multimedia Communities
ISM '08 Proceedings of the 2008 Tenth IEEE International Symposium on Multimedia
PeerSoN: P2P social networking: early experiences and insights
Proceedings of the Second ACM EuroSys Workshop on Social Network Systems
Safebook: A privacy-preserving online social network leveraging on real-life trust
IEEE Communications Magazine
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This paper presents a mobile peer-to-peer approach that can be applied to build social computing services in distributed environment. This approach features peer-to-peer networks with the support of mobile devices that allows users to participate in social computing services including data sharing and searching services. Due to the limitations of system resource and network connectivity, mobile peers cannot easily undertake complicated operations, such as processing complex queries, indexing and transmitting large amount of data. This approach employs a super peer peer-to-peer network to deal with the problem of peer heterogeneity. It uses workstations as peers to assist mobile peers with insufficient storage, bandwidth and processing capability in dealing with complicated operations, while mobile peers possess ordinary operations such as publishing and searching data. We have extended the Gnutella protocol to provide operations on peers and mobile peers. The evaluation of the prototyping system has performed on a number of laboratory workstations and Android emulators to investigate the feasibility and scalability of the system.