Human-engine: viewing 4D mesh captures on mobile devices

  • Authors:
  • Mohammad Poswal;Kelley Hecker;Debra Isaac Downing;Greg Downing;Vasken Bohossian

  • Affiliations:
  • Human-Engine, Los Angeles, CA;Human-Engine, Los Angeles, CA;Human-Engine, Los Angeles, CA;Human-Engine, Los Angeles, CA;Human-Engine, Los Angeles, CA

  • Venue:
  • SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
  • Year:
  • 2013

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Abstract

Human-Engine is an innovative new approach to 3D asset creation, using 4D scan data to create lifelike virtual humans, clothing or anything else you can put in front of a camera. Our goal is to bridge the gap between traditional video capture and existing CG technology by creating accurate scans of humans and objects in motion that combine the realism of video footage with the flexibility of CG models.