Camera-Based Calibration Techniques for Seamless Multiprojector Displays
IEEE Transactions on Visualization and Computer Graphics
Tennis Space: An Interactive and Immersive Environment for Tennis Simulation
ICIG '09 Proceedings of the 2009 Fifth International Conference on Image and Graphics
Real-Time Immersive Table Tennis Game for Two Players with Motion Tracking
IV '10 Proceedings of the 2010 14th International Conference Information Visualisation
A Scalable Distributed Paradigm for Multi-User Interaction with Tiled Rear Projection Display Walls
IEEE Transactions on Visualization and Computer Graphics
Piivert: Percussion-based interaction for immersive virtual environments
3DUI '10 Proceedings of the 2010 IEEE Symposium on 3D User Interfaces
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Presented in this paper is an immersive and interactive entertainment environment which integrates tiled display wall and motion tracking techniques. A fast calibration method is proposed to achieve geometry alignment and color consistency of the tiled display wall. A robust motion tracking algorithm is designed to obtain the player's moving direction and speed from video streams captured by a web camera. The tracking results are finally used to control the avatar in a virtual scene. The proposed system provides a low-cost and easy to install human-computer interaction environment.