Building virtual entertainment environment with tiled display wall and motion tracking

  • Authors:
  • Liangjie Zhang;Xiaohong Jiang;Kaibin Lei;Hua Xiong

  • Affiliations:
  • College of Computer Science and Technology, Zhejiang University, China;College of Computer Science and Technology, Zhejiang University, China;College of Computer Science and Technology, Southwest University for Nationalities, China;Augmented Reality Group, Hangzhou Realtime Digital Media Tek. CO., Ltd., China

  • Venue:
  • Transactions on Edutainment IX
  • Year:
  • 2013

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Abstract

Presented in this paper is an immersive and interactive entertainment environment which integrates tiled display wall and motion tracking techniques. A fast calibration method is proposed to achieve geometry alignment and color consistency of the tiled display wall. A robust motion tracking algorithm is designed to obtain the player's moving direction and speed from video streams captured by a web camera. The tracking results are finally used to control the avatar in a virtual scene. The proposed system provides a low-cost and easy to install human-computer interaction environment.