Line point registration: a technique for enhancing robot localization in a soccer environment

  • Authors:
  • Thomas Whelan;Sonja Stüdli;John McDonald;Richard H. Middleton

  • Affiliations:
  • Department of Computer Science, NUI Maynooth, Maynooth, Co. Kildare, Ireland and Hamilton Institute, NUI Maynooth, Maynooth, Co. Kildare, Ireland;Department of Computer Science, NUI Maynooth, Maynooth, Co. Kildare, Ireland and Hamilton Institute, NUI Maynooth, Maynooth, Co. Kildare, Ireland;Department of Computer Science, NUI Maynooth, Maynooth, Co. Kildare, Ireland and Hamilton Institute, NUI Maynooth, Maynooth, Co. Kildare, Ireland;Department of Computer Science, NUI Maynooth, Maynooth, Co. Kildare, Ireland and Hamilton Institute, NUI Maynooth, Maynooth, Co. Kildare, Ireland

  • Venue:
  • Robot Soccer World Cup XV
  • Year:
  • 2012

Quantified Score

Hi-index 0.00

Visualization

Abstract

The Standard Platform League (SPL) provides an environment that is essentially static; with the exception of other robots and the audience, the area in which a robot is expected to localise itself is quite favourable. However, a large number of the predefined landmarks in the given world model can be perceived as ambiguous in many scenarios, with the prime example being field line markings. In this paper a technique is presented that implicitly disambiguates these detected field line objects in order to use them for localization purposes.