Core J2ME Technology and MIDP
Java Native Interface: Programmer's Guide and Reference
Java Native Interface: Programmer's Guide and Reference
Essential JMF: Developer's Java Media Players
Essential JMF: Developer's Java Media Players
BT Technology Journal
A New Approach to Object-Oriented Middleware
IEEE Internet Computing
Pro Java ME MMAPI: Mobile Media API for Java Micro Edition (Pro)
Pro Java ME MMAPI: Mobile Media API for Java Micro Edition (Pro)
Conceptual spatial representations for indoor mobile robots
Robotics and Autonomous Systems
Towards semantic maps for mobile robots
Robotics and Autonomous Systems
Towards designing better maps for indoor navigation: experiences from a case study
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
Towards a semantic spatial model for pedestrian indoor navigation
ER'07 Proceedings of the 2007 conference on Advances in conceptual modeling: foundations and applications
Expert Systems with Applications: An International Journal
Video Streaming for Mobile Video Surveillance
IEEE Transactions on Multimedia
Hi-index | 0.00 |
In this paper, we present a semantic map model in order to represent multimedia environments using mobile devices. Our approach makes it possible defining indoor maps and locating the objects of interest. This model is based on an Ontology, which defines both semantic qualities and graphic forms of the objects that exist in the multimedia environment (rooms, doors, cameras, ...). The semantic of the maps enables to query and to reason the map content automatically. For example, in this work, we solve the indoor routing adding a heuristic that exploits the topology of the interior spaces, which has been evaluated by obtaining a significant improvement in indoor spaces. In addition, the proposed Ontology includes the location and the remote services of the multimedia resources, such as ambient cameras and microphones. Thus, users can access in real time to multimedia resources through the maps displayed on mobile devices. The mobile applications have been developed, tested and measured both in light devices and hand-held computers.