Mobile simulation with applications for serious gaming

  • Authors:
  • Andrew Jeffery;Jonathon Panke;Nick Eaket;Gabriel Wainer

  • Affiliations:
  • Carleton University, Ottawa, ON, Canada;Carleton University, Ottawa, ON, Canada;Carleton University, Ottawa, ON, Canada;Carleton University, Ottawa, ON, Canada

  • Venue:
  • Proceedings of the 2013 Summer Computer Simulation Conference
  • Year:
  • 2013

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Abstract

We discuss the design and development of an infrastructure for serious gaming applications using a formal Modeling and Simulation environment based on the DEVS formalism. The research uses the RISE simulation middleware services to build a serious game application that can be deployed on a mobile device using a properly developed mobile client. We propose a mobile client that leverages the cloud services provide by a RISE server to obtain simulation data to be used in a serious gaming application. In particular, our prototype provides a stock trading game. The simulation model is based on a Brownian motion economic model that has been analyzed comparatively to real data.