A fast quantum mechanical algorithm for database search
STOC '96 Proceedings of the twenty-eighth annual ACM symposium on Theory of computing
Polynomial-Time Algorithms for Prime Factorization and Discrete Logarithms on a Quantum Computer
SIAM Journal on Computing
Quantum Information & Computation
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Two qubit quantum computations are viewed as two player, strictly competitive games and a game-theoretic measure of optimality of these computations is developed. To this end, the geometry of Hilbert space of quantum computations is used to establish the equivalence of game-theoretic solution concepts of Nash equilibrium and mini-max outcomes in games of this type, and quantum mechanisms are designed for realizing these mini-max outcomes.