Out-of-core ray batching on a commodity cluster

  • Authors:
  • Myungbae Son;Sung-Eui Yoon

  • Affiliations:
  • KAIST;KAIST

  • Venue:
  • Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
  • Year:
  • 2014

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Abstract

Monte Carlo rendering techniques have been widely used to render high-quality images and studied extensively in past decades. Nonetheless, it has remained as a challenging problem yet to construct such realistic images in an interactive manner.