A peer-to-peer network for live media streaming using a push-pull approach
Proceedings of the 13th annual ACM international conference on Multimedia
Performance bounds for peer-assisted live streaming
SIGMETRICS '08 Proceedings of the 2008 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Epidemic live streaming: optimal performance trade-offs
SIGMETRICS '08 Proceedings of the 2008 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Rate-optimal schemes for Peer-to-Peer live streaming
Performance Evaluation
Optimizing the Throughput of Data-Driven Peer-to-Peer Streaming
IEEE Transactions on Parallel and Distributed Systems
Playback Delay in Mesh-Based Peer-to-Peer Systems with Random Packet Forwarding
NGMAST '08 Proceedings of the 2008 The Second International Conference on Next Generation Mobile Applications, Services, and Technologies
On the Optimal Scheduling of Streaming Applications in Unstructured Meshes
NETWORKING '09 Proceedings of the 8th International IFIP-TC 6 Networking Conference
Stability and performance of overlay multicast systems employing forward error correction
Performance Evaluation
Chunk Distribution in Mesh-Based Large-Scale P2P Streaming Systems: A Fluid Approach
IEEE Transactions on Parallel and Distributed Systems
Delay bounds of chunk-based peer-to-peer video streaming
IEEE/ACM Transactions on Networking (TON)
A simple model for chunk-scheduling strategies in P2P streaming
IEEE/ACM Transactions on Networking (TON)
Gossiping With Multiple Messages
IEEE Transactions on Information Theory
Peer-to-peer streaming of scalable video in future Internet applications
IEEE Communications Magazine
Understanding the Power of Pull-Based Streaming Protocol: Can We Do Better?
IEEE Journal on Selected Areas in Communications
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Recent years mesh-based Peer-to-Peer live streaming has become a promising way for service providers to offer high-quality live video streaming service to Internet users. In this paper, we make a detailed study on modeling and performance analysis of the pull-based P2P streaming systems. We establish the analytical framework for the pull-based streaming schemes in P2P network, give accurate models of the chunk selection and peer selection strategies, and organize them into three categories, i.e., the chunk first scheme, the peer first scheme and the epidemic scheme. Through numerical performance evaluation, the impacts of some important parameters, such as size of neighbor set, reply number, buffer size and so on are investigated. For the peer first and chunk first scheme, we show that the pull-based schemes do not perform as well as the push-based schemes when peers are limited to reply only one request in each time slot. When the reply number increases, the pull-based streaming schemes will reach close to optimal playout probability. As to the pull-based epidemic scheme, we find it has unexpected poor performance, which is significantly different from the push-based epidemic scheme. Therefore we propose a simple, efficient and easily deployed push-pull scheme which can significantly improve the playout probability.