Algorithm animation using 3D interactive graphics
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Design and integration of visualization tools for the graphics classroom
ACM SIGGRAPH Computer Graphics
Integrating World Wide Web technology into courses in computer graphics and scientific visualization
ACM SIGGRAPH Computer Graphics
A unified environment for presenting, developing and analyzing graphics algorithms
ACM SIGGRAPH Computer Graphics
Web-based teaching of computer graphics: concepts and realization of an interactive online course
ACM SIGGRAPH 98 Conference abstracts and applications
Web-Based Interactive 3D Visualization for Computer Graphics Education
ICWL '02 Proceedings of the First International Conference on Advances in Web-Based Learning
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We are developing a suite of interactive modules for teaching introductory computer graphics, using a library we have built to support such efforts. The modules provide explanations of fundamental concepts, tutorial demonstrations of basic techniques and interactive control of the parameters used in and execution of high level representations of elementary algorithms. The modules are used in laboratory sessions to supplement formal lectures. Here, we present our philosophy in building the library and modules, discuss the lessons we have learned in our initial implementation and outline our future plans.