Computer system architecture (3rd ed.)
Computer system architecture (3rd ed.)
Home-study software: flexible, interactive, and distributed software for independent study
SIGCSE '96 Proceedings of the twenty-seventh SIGCSE technical symposium on Computer science education
CANLOGS: a logic gate simulator for all seasons
SIGCSE '96 Proceedings of the twenty-seventh SIGCSE technical symposium on Computer science education
Interactive hypermedia courseware for the World Wide Web
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Active learning and its use in computer science
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Integrating World Wide Web technology into undergraduate education
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Evaluation: turning technology from toy to tool: report of the working group on evaluation
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Design and Organization of Computing Structures
Design and Organization of Computing Structures
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CS undergraduate research in a cooperative development effort is described. Significant experience in current technology was gained by creating an instructional unit. CS students directly applied research skills, and measured learning effectiveness in a controlled study. The work includes research, application, evaluation, model for future work, and presentation. It also provided a learning aid for general students, an interactive tutorial on elementary gate-level logic. JavaScript and HTML were used to rapidly develop this prototype. It was student-tested by student researchers, and served several objectives in a computer science course. Data on student performance was collected and analyzed. Positive results were obtained, indicating a model for further development.