Incremental topological flipping works for regular triangulations
SCG '92 Proceedings of the eighth annual symposium on Computational geometry
Properties of the Delaunay triangulation
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Mathematical Methods for Curves and Surfaces
The Interactive Editing and Contouring of Empirical Fields
IEEE Computer Graphics and Applications
REGTET: A Program for Computing Regular Tetrahedralizations
ICCS '01 Proceedings of the International Conference on Computational Sciences-Part I
Scattered Data Techniques for Surfaces
Dagstuhl '97, Scientific Visualization
Spatial embedding of pseudo-triangulations
Proceedings of the nineteenth annual symposium on Computational geometry
Updating and constructing constrained delaunay and constrained regular triangulations by flips
Proceedings of the nineteenth annual symposium on Computational geometry
Locally optimal unstructured finite element meshes in three dimensions
ICECT'03 Proceedings of the third international conference on Engineering computational technology
Building solid models from boreholes and user-defined cross-sections
Computers & Geosciences
Star splaying: an algorithm for repairing delaunay triangulations and convex hulls
SCG '05 Proceedings of the twenty-first annual symposium on Computational geometry
Adaptive tetrahedral meshing in free-surface flow
Journal of Computational Physics
Pre-triangulations and liftable complexes
Proceedings of the twenty-second annual symposium on Computational geometry
Hybrid algorithm for deletion of a point in regular and Delaunay triangulation
Proceedings of the 25th Spring Conference on Computer Graphics
Flipping to robustly delete a vertex in a delaunay tetrahedralization
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
Full length article: Optimal recovery of twice differentiable functions based on symmetric splines
Journal of Approximation Theory
A GPU accelerated algorithm for 3D Delaunay triangulation
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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