Interdisciplinary concurrent design methodology as applied to the navigator wearable computer system
Journal of Computer and Software Engineering - Special issue: hardware-software codesign
Audio augmented reality: a prototype automated tour guide
CHI '95 Conference Companion on Human Factors in Computing Systems
Audio aura: light-weight audio augmented reality
Proceedings of the 10th annual ACM symposium on User interface software and technology
ISAAC: A Voice Activated Speech Response System for Wearable Computers
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
System Level Design as Applied to CMU Wearable Computers
Journal of VLSI Signal Processing Systems - Special issue on system level design
Application Design for Wearable and Context-Aware Computers
IEEE Pervasive Computing
User-centered interdisciplinary design of wearable computers
The human-computer interaction handbook
MoCCA: A Mobile Communication and Computing Architecture
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Self-* software architectures and component middleware in pervasive environments
Proceedings of the 5th international workshop on Middleware for pervasive and ad-hoc computing: held at the ACM/IFIP/USENIX 8th International Middleware Conference
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Carnegie Mellon's Wearable Computers project is defining the future for not only computing technologies but also for the use of computers in daily activities. Fifteen generations of CMU's wearable computers are evolutionary steps in the quest for new ways to improve and augment the integration of information in the mobile environment. The complexity of their architectures has increased by a factor of over 200, and the complexity of the applications has also increased significantly. In this paper, we provide a taxonomy of their capabilities and evaluate the performance of audio-centric CMU wearable computers.